生き残った者が跡を継ぐ 生き残ったものがボスの称号を受け継ぐ
"The one that remains will follow in the steps. The one that remains will inherit the title of 'Boss'"
Games:
It arrived, it was finished twice, it was brilliant. Really there's so much that could be said about Hideo Kojima's latest masterpiece Metal Gear Solid 3 that I won't bother trying to start. While it was different than I expected, on my 2nd playthrough especially when I view it as what it actually is I came away more impressed than probably any game has left me since MGS2. Even the excellent Half-life 2 just can't stand up to the perfection of MGS3. I also read the 400 page collection of essays/interviews book that came with the LE and that only enriched my understanding and respect for how Kojima incorperated the issues that encompassed the cold war into his own spy story. 10/10
On a different Metal Gear related note. I put a lot of time into the PSP Metal Gear Acid (According to Kojima, Acid refers to melting away the fixed perceptions of the Metal Gear series). Though the game is done by a completely different staff than the MGS games and is now a turn-based, card-based, strategy rpg...it still retains the MGS feel quite well. The game is all about laying traps and sneaking around enemies and is a very fun cat & mouse chase done through a chess match style. The story is very MGish and is a very interesting serious mystery thriller. Change can sometimes be a good thing :) Not finished but so far a 8.5/10
Donkey Konga: Jungle Beat is an AWESOME AWESOME game. The game is an old school platformer (think Sonic 2 mixed with Super Mario World) that replaces using a controller and is instead controlled through the actions of a pair of drums (left drum, right drum, both drums, clap). Despite the unorthodox control scheme, it actually works like a charm! Within minutes the controls feel natural and the speed and level of the design is just fantastic. Consisting of 12 worlds (2 levels + boss) off the bat, and 6 hidden worlds (unlocking through getting high scores on levels) gives the game a good length with lots of replayability. One of the best platformers in ages and just a AAA game. 9.5/10
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Gran Turismo 4 is same old Gran Turismo but with a really nice new physics engine that gives the cars an incredibly close-to-life feeling. With 50 tracks and 650 cars there's a lot of driving to be had when I get the need to drive on something that's not ice. The Logitech GT Force Pro wheel is a huge step forward as it's the first console wheel that allows both 900 degree rotation and TRUE FORCE FEEBACK. This really can't be stated enough, TFF is the coolest thing for racing games. Based on the amount of g-force hitting your car at any given time the wheel reacts as it would in real life. Just like in real life when you're on a bumpy road and you have to hang on to the wheel as it jitters around this does the same thing. In fact driving on Ice tracks in the game with an Impreza feels frighteningly similar to what I experience each day here in my Impreza. Hell, I'm even learning things about when to downshift/brake/accellerate on ice and dirt. The wheel and it's TFF will also be supported in the upcoming Enthusia racing by Konami which is going to be the first game to have a CLUTCH! It's too bad there's no wheel out there with an actual clutch pedal...yet :P 9/10
What I'm currently playing at the moment. Tales of Rebirth is the 3rd Tales of... game this console generation and like Tales of Destiny II it's pretty much an all 2D rpg. The Tales of... series made the transition to 3D with excellent results in the GC Tales of Symphonia, so it feels a little archiac going back to the 2D realm. That being said the battle system is still fun as always and the story is still dumb as always :\ While not one of the best rpgs I've played it's still fun and will keep me busy until the 27th when Resident Evil 4, Digital Devil Saga 2, Radiata Stories, and A.C.E. arrive. (Another Century's Episode. Super Robot Wars Banpresto teams up with Armored Core developer From Soft to make a crossover Super Robot 3d action game).
Games:
It arrived, it was finished twice, it was brilliant. Really there's so much that could be said about Hideo Kojima's latest masterpiece Metal Gear Solid 3 that I won't bother trying to start. While it was different than I expected, on my 2nd playthrough especially when I view it as what it actually is I came away more impressed than probably any game has left me since MGS2. Even the excellent Half-life 2 just can't stand up to the perfection of MGS3. I also read the 400 page collection of essays/interviews book that came with the LE and that only enriched my understanding and respect for how Kojima incorperated the issues that encompassed the cold war into his own spy story. 10/10
On a different Metal Gear related note. I put a lot of time into the PSP Metal Gear Acid (According to Kojima, Acid refers to melting away the fixed perceptions of the Metal Gear series). Though the game is done by a completely different staff than the MGS games and is now a turn-based, card-based, strategy rpg...it still retains the MGS feel quite well. The game is all about laying traps and sneaking around enemies and is a very fun cat & mouse chase done through a chess match style. The story is very MGish and is a very interesting serious mystery thriller. Change can sometimes be a good thing :) Not finished but so far a 8.5/10
Donkey Konga: Jungle Beat is an AWESOME AWESOME game. The game is an old school platformer (think Sonic 2 mixed with Super Mario World) that replaces using a controller and is instead controlled through the actions of a pair of drums (left drum, right drum, both drums, clap). Despite the unorthodox control scheme, it actually works like a charm! Within minutes the controls feel natural and the speed and level of the design is just fantastic. Consisting of 12 worlds (2 levels + boss) off the bat, and 6 hidden worlds (unlocking through getting high scores on levels) gives the game a good length with lots of replayability. One of the best platformers in ages and just a AAA game. 9.5/10
+
=
^____^
Gran Turismo 4 is same old Gran Turismo but with a really nice new physics engine that gives the cars an incredibly close-to-life feeling. With 50 tracks and 650 cars there's a lot of driving to be had when I get the need to drive on something that's not ice. The Logitech GT Force Pro wheel is a huge step forward as it's the first console wheel that allows both 900 degree rotation and TRUE FORCE FEEBACK. This really can't be stated enough, TFF is the coolest thing for racing games. Based on the amount of g-force hitting your car at any given time the wheel reacts as it would in real life. Just like in real life when you're on a bumpy road and you have to hang on to the wheel as it jitters around this does the same thing. In fact driving on Ice tracks in the game with an Impreza feels frighteningly similar to what I experience each day here in my Impreza. Hell, I'm even learning things about when to downshift/brake/accellerate on ice and dirt. The wheel and it's TFF will also be supported in the upcoming Enthusia racing by Konami which is going to be the first game to have a CLUTCH! It's too bad there's no wheel out there with an actual clutch pedal...yet :P 9/10
What I'm currently playing at the moment. Tales of Rebirth is the 3rd Tales of... game this console generation and like Tales of Destiny II it's pretty much an all 2D rpg. The Tales of... series made the transition to 3D with excellent results in the GC Tales of Symphonia, so it feels a little archiac going back to the 2D realm. That being said the battle system is still fun as always and the story is still dumb as always :\ While not one of the best rpgs I've played it's still fun and will keep me busy until the 27th when Resident Evil 4, Digital Devil Saga 2, Radiata Stories, and A.C.E. arrive. (Another Century's Episode. Super Robot Wars Banpresto teams up with Armored Core developer From Soft to make a crossover Super Robot 3d action game).

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