So when I was at the Go!Go!7188 concert in Aomori city last night, I picked up a page of stickers from the buying area since they only had one shirt in XL (and despite Japan 'supposedly' being full of small people, I still where a M here just like I do in the states), and about 5 hand towels....
Hand towels are pretty popular items here in Japan as many bathroom sinks don't have paper towels so you must resort to flailing your hands in the air, your personal towel, or stealthly wiping them on the shirt of the guy next to you. So it's easy to understand why there are many hand towels for sale in Japan.
Yet I have to question the fact that every band/movie/tv show/game has their own hand towels. Now as far as I know the idea behind say a band t-shirt is that you want to express your interest in the band to others, in a way expressing yourself. So now when you go a buy a band hand towel it's kinda odd. I mean when you're in the restroom washing your hands with a bunch of other guys, are you going to be proud to be expressing yourself and your interests to the people around you? Maybe you are, but I dunno, it just seems like one of those things (logo hand towels) that people just accepted as being 'cool' without every thinking of the practicality of the items.
So besides noticing the large amount of hand towels for sale the rest of the show was okish ^^; The sound setup was pretty good and the band played well but they were playing like it was routine rather than going crazy and really getting into the music. This was pretty apparent as during the first 20 mins of the show the crowd was going crazy smashing into each other in a Japanese-toned-down-polite-mosh-pit (which in a place that only holds less than 300 people is still pretty good); Yet you could tell that the energy was from the fans who were excited to be there. At the 30 min mark the crowd really started dying down and by an hour in most people were just kinda swaying or standing still. If a band doesn't put their all into playing, the crowd won't be infused with energy. Basically all the bands I'd seen in the Arabaki show went insane on stage doing crazy solos, jumping around and stumbling into things, and screaming until their voice died. Besides the drummer, the 2 leading women in the band didn't even seem like they were breaking a sweat. As I teacher it looked to me like the lead singer, Yuu, was doing her "I'm taking a test and trying to remember all the answers from the book last night because I just want to pass this test and go home" face. They were times when the band really got into their songs and at those moments the crowd would react. But overall it was fun, but not a very amazing experience. It also doesn't help that the show was based around their new album which after hearing it live definitely is not the kind of music meant for live play. When they broke into a jazz/swing sounding song, this rock/punk audience was left standing confused as to what they were supposed to be doing. I guess I'd say the show was like a 3/4.
Last week I went to an ALT meeting in Hachinohe. As my first trip to Hachinohe I used the evening on the first night to go to the main Hachinohe train station and check out the area. Well after about 3-4 hours of walking I realized there wasn't much there and the actual city were stuff was, was near our hotel/meetings. Since the meeting was only 2 days and I had to do 4-5 hours of travel each way, I didn't really get much exploring done sadly. Maybe I'll go back again in the future, but it's not the most convinient place to visit money and travel-time wise.
New free mp3 is up at Hirasawa Susumu's webpage off his latest side project Kaku (Nuclear) P-model. Pretty entertaining, too bad you'd never be album to find this album in a store in Aomori :\ But that's what Amazon Japan is for! :P
You can get the song here:
http://www.chaosunion.com/hirasawa/e/index.htm
On a sad note, I saw Studio Ghibli & Miyazaki Hayao's new animated film "Howl's Moving Castle". Why was it sad? Well in the past 20+ years I've enjoyed every film created by Studio Ghibli, yet now it seems like they finally did it. They made a bad movie ;_; Sure the animation is pretty, but the story is a complete mess. Character development is very weak and the story jumps around without ever giving much explanation. Couple that with an ending so awful that it's a slap in the face to all fans of the studio, and you have a movie that leaves you thinking "what went wrong?". Well the answer is probably not all that hard to find. For years on year Miyazaki has created great stories filled with likeable casts that have this magic Ghibli touch to them. Yet for the first time in his career, Miyazaki decided to try to adapt a novel rather than make his own story.
So I'd guess that the entire time Miyazaki was creating the script and storyboards, he was fighting between staying true to the book, and trying to make a Miyazaki movie. You see elements coming from his other films such as Nausicaa, Mononoke, Kiki's, Spirited Away; Yet the core story and characters just don't match up that well with the way he creates characters. I can see how when planning the film on paper it would've looked doable, but the fact is that the only way they could've made what they wanted is with an epic 3 hour film. Yet Howl's runs a little under 2 hours and thus feels like a whole lot is missing. It lacks the magic Ghibli touch, and is closer to a 2.5/4 than a 3/4 IMO and having to put 2.5 and Ghibli in the same sentence is a sad sad day.
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So after finishing Halo 2, Half-life 2, and Zelda: The Minish Cap over the last week or so it feels almost like the end of an era yet the beginning of a new one.
Halo 2 was a great improvement over the first game and it delivered intense combat, pretty decent level design, and a probably the best multiplayer you can experience online on a console right now. Yet I have to admit that despite playing it only a week ago I can barely remember anything about the game :\ All the cool moments were kinda of swept under the rug after experience Half-life 2.
Half-life 2 had a lot of expectations being the most hyped PC game since probably Doom 2. Yet for once a game really lived up to its hype and continued to impress throughout. The game has so much variety that it's always throwing something new at you to keep you from getting bored. The locations were gorgeous and huge, the combat in the later half of the game was pretty insane and kept you on your toes, the art direction was incredible with gorgeous textures and modeling, and even the music rocked when it was used. Plus the game was pretty long and satisfying IMO. On one hand it's kinda sad to see it end, but on the other hand this is only the beginning as this will be the game that the mod community will use as a base for pretty much all things great in the next 4-5 years. The physics system is just incredible and once a real multiplayer mod comes out, a lot of people will be showing up at work tired :)
Zelda was good as usual. I dunno, I've heard Zelda 3 A Link To the Past for SFC/SNES has aged badly and isn't that great of game anymore, but I still remember it being better than all the 2d Zelda games that have come after it. A few of the dungeons in Minish Cap were really impressive and only 1 really came off as average. Yet the overworld had way to much fetch quest stuff that just got annoying at times and hurt the pacing. It was a fun 8/10 game, but I'll look forward to the next console Zelda and hope it's more of a step forward.
So as all signs point to the Holidy season as already starting, we approach the biggest day in Japan this year. Christmas day? Nope.
Dragon Quest VIII is about to make headlines as the highest number of copies sold in 1 day of any game in the ENTIRE WORLD (which considering the population of Japan vs. US and UK is a pretty big feat) this saturday. The Dragon Quest series has been the largest franchise in the entire country since somewhere along the mid years of the series. In fact releasing Dragon Quest games once every 2-4 year became a huge problem for the society as millions of people would skip work or school on the opening day. So they kinda made an unofficial law that DQ games must be released on holidays or weekends. DQVIII is abiding by that law and stores are opening at 7am on saturday nationwide to sell the game. 2.5-3 million copies are being sent to the stores and everywhere is predicting 99% sell-through. I'll be there at 6:30am on saturday with my camera in hand to see how many people from the local towns will be fighting the freezing cold winds and lack of sleep while lining up at the break of dawn. Though I don't expect it the pictures to be nearly as impressive as the upcoming pics from the
Tokyo folks, it should still prove interesting ^_^
So that's all for now until the saturday morning update.